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Thoughts on matchmaking


Containerised matchmaker
Idem is now available as self-hosted! The lightweight, containerised matchmaker makes it easier for game developers to integrate...
Mar 131 min read


Partnering with i3D.net
Idem partners with i3D.net to bring leading game server hosting and networking to customers We are excited to announce that we have...
Mar 62 min read


Modulate: Partnering to fight toxicity
Toxicity plagues games – no matter how good they are. Driven by a small minority of offenders, the culture of a game can easily tip,...
Jan 303 min read


New feature: Player Authentication
EDIT 2025-02-20: Additional feature update: Discord & Custom JWT Auth Discord Auth : Let players sign in through Discord, perfect for...
Jan 83 min read


Games to match: Project Sparrow – Arena archery combat
In our series “Games to match” we are looking into the games our customers have built, their journey, and their solutions to technical...
Aug 13, 20244 min read


Grubby on matchmaking
Grubby – eSport-pro and RTS legend, turned streamer – talks about his experiences with matchmaking, the fundamental concepts, and common...
Aug 7, 20241 min read


Hathora: Bringing matchmaking to scalable game servers
Hathora has been enabling games of all sizes, from indie to major titles, with their scalable multiplayer game servers. We are now happy...
May 22, 20242 min read


Don't mess up the launch – a matchmaking perspective on game release
The Importance of Launch Day Matchmaking The launch day of a new multiplayer is a unique opportunity: player engagement and activity...
Mar 23, 20243 min read
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